Sunday, December 13, 2015

IMA Final Project - Part 2


I am manipulating a few images of water that I recorded out at Atwater Beach last week for my final project in Interactive and Multimedia Art. I've been doing some writing about the work, so I'll just post that here too (below)... I'm not sold on the video presentation yet - so I'm not posting any video documentation until that's better under my control. To see the work live, check out Arts Tech Night at Kenilworth Square East on Wednesday, December 16 from 6PM - 9PM. 


Bound by Periphery is an interactive art object that explores aspects of peripheral awareness through human presence and touch. Upon approaching the object, the viewer’s presence and proximity are sensed; this reveals a moving image on a screen resting face up on the gallery floor. By crouching down and physically exploring the frame of the video, the imagery begins to change; the water imagery becomes clear, colors increase in saturation and the sound of waves and wind becomes evident. Through presence and an acute awareness of the boundaries of the object, the viewers experience becomes more dynamic and descriptive. In this way, Bound by Periphery explores various states of being contained and containing physically through objects as a metaphor for the mind. A container holds a screen, holding a sequence of video frames, playing over time. While screens can contain an endless amount of data, this object is restrained to the frame of the video. The video frame only allows us to experience what is in view, limiting our field of vision, but upon exploration of the periphery, the focus becomes clearer and transforms. By placing emphasis on the physical presence of the body on the edge of the object, the viewer is offered an incentive to explore, to relieve themselves of tunnel vision, to soften focus and play.

IMA - Final Project

I've been working on an interactive object for my Interactive and Multimedia Art class... Here's a few images of the structure I've been creating to hold the TV over the weekend. I'll have some videos playing on the screen and then you will be able to manipulate the videos by sliding your fingers across the copper strips mounted to the surface of the frame.
I had never done any angled cutting on the table saw so it was a bit tricky to get the right measurements at first, but with a little experimentation, I got exactly what I was looking for. It's really satisfying to work with wood, you can get such precise results relatively quickly if you have the right tools. 

 I cut out a slot to inset the top frame into the top of the box structure. I needed to keep it hollow so that I can fit the tv, electronics, and laptop inside.
 On a recommendation from Broc, I decided to just use glue and tape to construct the pedestal. This worked good from what I can tell. He said this is the way a few professors on campus construct all of their pedestals, so we'll see if it stands the test of time and the wear of Arts Tech night!

 I sanded out the overlaps with a little wood filler, to disguise the seams. Laser cut some corner strips (WOAH - DIGI FAB and HAND FAB - UNITED!)
Drilled the holes for the wire to go through and made sure to attach the laser cut pieces to separate the four "buttons."

Finished the copper strips with a 150 grit sand paper. I will have to seal these with a spray acrylic to regulate the capacitance. 

Just waiting for it to dry now..... 

iAm Light milling

This weekend I machined a version of the iAm light out of polypropylene. I ran into a few issues with the break-chip drill operation, but luckily nothing detrimental. This series of operations only takes about an hour and a half, a significantly less amount of time than the aluminum versions of this shape (5 hours per piece, yikes!). I'm going to test out sandblasting on the back of the light to see if that diffuses the light a little more. I've got a 12 neopixel ring, trinket, and battery that all goes inside, so I'd like to be able to frost the dome a little more, so that the electronics don't distract. I've been thinking about the color of light I'd like the object to emit, and I think I've decided on hues of orange to go with the plugs. I'm really having a lot of fun with this project, all of the materials and all of the components are making it challenging to finish quickly, but I think taking my time with some of the decisions will pay off in the end product. 






Wednesday, December 2, 2015

Plug Packaging v1

I've been working on a high-end and a low-end packaging design for the iAm project's plugs. The "high-end" version will be 3D printed and then sealed in a vacuum formed case once the design is finalized. The "low-end" version will be laser cut out of a thinner plastic and engraved with the lettering. I see the high-end version of packaging being part of a set for purchase - socket, case, light and light case, vinyl tape, wires, battery, instructions, and the plugs. I see the lower end packaging being used in gallery spaces or public spaces and offered for free if the viewer is willing to participate in the experience of iAm. 











Monday, November 30, 2015

Tri-Grip Ear Plug 3DM

I've been designing around these ear plugs for the iAm project. I decided after I modeled them to release them on GRABCAD because there are currently only two ear plug models on there. I think this file is valuable because I've designed it specifically for the Tasco Tri-Grip Reusable Ear Plug that I've been buying through the Ear Plug Superstore. I like it when models I find online are specific to actual products available for purchase.





Below are images documenting the creation of the ear plug. 






Sunday, November 29, 2015

Compact Progress - Capacitive Touch Sensativity & Other Buttons







iAm - milling aluminum

Frankie showed me how to use the tormach with pathpilot last week. He helped me mill the top portion of iAm, and then over the weekend I wrote the code and milled the bottom half. The tolerances between the top and bottom are just right - makes me super happy!!! I will finish assembling this next week.